marfuse
(marfuse)
1
How can i do the same function but with the sequencer?
Max.Chen
(Max.Chen)
2
You should be able to used the OnFinished event from the sequence player:
marfuse
(marfuse)
3
It’s not work for me. After the sequence isfinished, returned to the player.
Max.Chen
(Max.Chen)
4
Not sure. He’s what I set up and works for me:
marfuse
(marfuse)
5
Hi Max,
I used this blueprint.
with new all work fine!!! Thanks