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how do i get the position of the oculus touch controllers in their tracking space?

I need a node that will return a transform or a vector with the position of the touch controllers. I am trying to correct some offset issues with the controllers and i cant find the node that will give me these values

you can get the in-game position by getting the motion controller reference and then dragging out from it and searching for get location, there you will get a few different kinds of locations.