How do i get the position of an actor form the blueprint of a diffrent class?

I have to blueprint classes, let’s call them A and B. I place b in the world, and in the blueprints of A I want to get the position of B in the world. How would I do this?

In BP_B

image

Wrong way around, but you get the idea…

You can also put a variable in B to point to A, and set it when you put them both in the level

image

picker

I tried this but I get None as a return value, I checked if the return value of “get actor of class” is valid but it tells me it is not.

Can you show your code?

( They both need to be in the level when you run it )

It prints noooo when I run it.

Think of portal 2 as object B, I obtain it this way

Both objects A and B are placed in the same level

This will work. You’re doing something ‘hinky’… :thinking:

For now, just do it like this:

image

And you have one of each type in the level?