I saw that here, They have a function called “get count”. I want to use that function to show the player count in a message hud device that I set up earlier,
How would I go about doing this?
The HUD message device has a function called “SetText” which takes in a message as a parameter. Get the player count, convert it to a message, then update the HUD device text.
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
show_player_count := class(creative_device):
@editable
PlayerCounter : player_counter_device = player_counter_device{}
@editable
HudMessageDevice : hud_message_device = hud_message_device{}
# Converts a string to a message
StringToMessage<localizes>(String : string) : message = "{String}"
OnBegin<override>()<suspends>:void=
loop:
# Update the text of the HUD device
HudMessageDevice.SetText(StringToMessage("{PlayerCounter.GetCount()}"))
# Render the updated HUD device
HudMessageDevice.Show()
Sleep(1.0)
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