How do I get the full, absolute path of a content folder?

Just tried FPaths::ConvertRelativePathToFull and it just returns the same value.

The specific input used was “/Game/DistanceFieldOutlineResources/” and I also used “/Game/DistanceFieldOutlineResources/test.png” and no joy.

I realised I could check to see if the path starts with either “/Game/” and remove it as there’s FPaths::ProjectContentDir and I could then just append. Not good if anyone else wants to expand on the code or something but as long I’m aware it should be fine, maybe :sweat_smile:

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