How do I get the class slot number of a player through Verse code?

I can’t seem to find how I can GET the player’s class slot number of a player through verse code.

I’m trying to do something simple like

  • Player selects a class from Class Selector UI Device
  • If class is {class slot}, enable a class specific tracking device.
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }

Class_KillTracker := class(creative_device):

    #Class UI Editable
    @editable ClassUI : class_selector_ui_device = class_selector_ui_device{}
    
    #Class Tracker Editables
    @editable ClassAssaultTracker : tracker_device = tracker_device{}
    @editable ClassEngineerTracker : tracker_device = tracker_device{}

    
    # runs this device on begin()
    OnBegin<override>()<suspends>:void=
        ClassUI.UIClosedEvent.Subscribe(AssignClassTracker)

        return


    AssignClassTrakcer(InAgent : agent ) : void =
        #if selected class is Assault
            #assign Assault class specific tracker
        #if selected class is Engineer
            #assign Engineer class specific tracker

Anyone know how accomplish what I’m trying to do here?

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