how do i get rid of this error at startup?

this error popped up when i was trying to import first person content in engine 4.21.1. At the end i removed everything and used the migration technique, only then i was able to get first person in my blank project. i have no errors in unreal, only this error pops up at startup.

Hello there @Safwan_Khan_2022!

Considering that you are import/mixing contet from different versions, it is possible that certain blueprints related to FPS are not being read as they could be considered outside the project. In order to revert this, please open your project/Config folder look for DefaultEditor.ini, and change bDontLoadBlueprintOutsideEditor=true to bDontLoadBlueprintOutsideEditor=false.

Alternatively, the re-import could have created redirectors. To ensure this is not the case, please right click on your content folder in asset browser then select “fix up redirectors”. After that, check your FPS blueprints, right click on each one, and choose “Asset Actions > Reload”.

1 Like

many thanks for the reply, the DefaultEditor.ini i checked but there was not a single line written in it. so i left it as such. i clicked “fix up redirectors” but to no avail, same error popped up again. Only blueprint i have is about BP_Sky_Sphere and that has no error. So i went ahead, copied folder “FirstPersonBP” and renamed it “FirstPersonCPP”, went to windows explorer and placed it back inside content folder alongside the already existing “FirstPersonBP” folder and error went away. Maybe the engine was still referencing to the missing folder although it found firstperson with properly named BP folder but still it was looking for misspelled folder. strange. but thanks for help.

1 Like