I have been trying to get rid of a draw text on the HUD. I have it on one level but want to get rid of it for the next.
- Create a bool variable in your Game Instance BP, set it’s default state to True.
- In your Hud > Get Game Instance > Cast to your game instance > Get that bool you created.
- Use that bool for a Branch node in the HUD and plug the draw text node to the True output of the branch.
- In the next level’s level BP, Get Game Instance > Cast to your game instance > Set the bool variable you created to False with Event Begin Play.
- That’s it.