How do I get my material like this and long and detailed viewrange

Hi

Check this 2 docs:

a) https://docs.unrealengine.com/latest/INT/Engine/Landscape/QuickStart/4/index.html

b) Landscape Materials | Unreal Engine Documentation

Good luck!

Hey, folks!

I just watched this clip: Cull Testing 5 - YouTube and liked to know how I get this large and detailed view distance. Also, how do I manage to get such a nice landscape material? Mine always look repeated, although they textures are power of two and seamless.

Greetings