And is there a way to set that turn speed?
If you are using ProjectileMovement component, select the ‘Rotation Follows Velocity’ checkbox. It’s under ‘Projectile’ section.
If you want to increase the turn speed, increase the ‘Homing Acceleration Magnitude’ - and you might also want to cap its max speed by ‘Max Speed’ value (under ‘Projectile’ section)
Hey! Did my answer help?
It helped me! Thank you