In Radiant for example, I can select any actor (except particles) in the Editor and see dimensions in the 2D view as if it’s a CAD program. Alternatively I can go into Entity inspector and see numerical values for XYZ dimensions (orthogonal bounding box).
How can I see dimensions of the actors in UE4 Editor ? For example, I imported bunch of static actors, combined them into a map and now I need to select all of them and see what it measures by X, Y and Z ? (in UE4 units or whatever)