How do I get correct scaling for sketchup in UE4?

That’s an excellent work around for the materials Eric, that does help with getting the correct size materials aligning with UE4’s Geometry.

So in that case there is no way I can import my static mesh as a blank cubic with no materials on it and have it scaled to match UE4’s geometry?

(please see attached)

The static mesh is 1000mm x 1000mm exported to centimeters (right) and the geometry mesh is 100cm x 100cm (left)