Hello. I am new to UE5. I have done tutorials back in the UE4 days, but not started my own project until after downloading UE5.1.1. I created an empty project, created a new level, then placed a constructor blueprint inside it. My goal is to create a simple Rubik’s cube from scratch. I found a sample online & copied that before then experimenting with my own code. The compiler shows a program flow, which is great. But when I run the simulation, the blueprint highlights, showing that the simulation is in progress. However, I see nothing indicating that my breakpoint is reached.
The program just hangs in limbo. Do I need to set up something else? I tried to include video of what I actually did, but new users aren’t allowed to upload. I would like to get debugger working. Print commands at key areas are OK in some instances, but there are loops where I need execution to stop.
Thanks for any help.