I understand the issue I am having but can not find a solution… I have used ‘spawn AI from class’ and have my AI spawning exactly how I expect. The issue is they do not follow the player character once the enemies are spawned… if I place them manually they do.
This is apparently caused because when you spawn the AI from class it does not have the AI controller attached to it… to solve this I have tried to add a ‘spawn default controller’ and link it with the return value of the ‘spawn AI from class’ node.
Here is my issue… I am spawning more than one enemy. So the first enemy that spawns works fine, but all of the others just stand there and do not chase the player… I do not know exactly why only one AI gets the controller so I will attach a screenshot and hope there is someone that can help.
(I am new to UE4)
Thanks.