How Do I Get a Sequencer Quick Binding Event in BP?

Hey All,

I am trying to create a key frame in the sequencer from a Blueprint. I have gotten this working just fine but I am using ‘Create Quick Binding’ and then creating an event from that which gets attached to the Key. However, this creates a new Event with an underscore and a number, I.E. Test_0, Test_1, etc, in the Sequence Director every time it is called.

I would instead like to create the event myself in the Sequence Director and then just call that from the Blueprint, but I am not sure how to get a Quick Binding.

Does anyone know how to do this?

Cheers,
cvolpe

hey did you figure this out ?

Ended up going with a different method because we couldn’t figure this out. Instead we used custom variables in the unreal movie render queue system instead of trying to adjust the sequencer itself.