For example, how one would achieve this:
void FMyModule::StartupModule()
{
FName myModuleName = /* ??? */;
}
I see module names are used in FModuleManager, but how can I acquire my module’s name programmatically in the module code?
For example, how one would achieve this:
void FMyModule::StartupModule()
{
FName myModuleName = /* ??? */;
}
I see module names are used in FModuleManager, but how can I acquire my module’s name programmatically in the module code?
Why would you need that when the string is already visible in your *IModuleInterface *?
One way to do it would be to declare the module name as a static variable of your module.
// .h
class ICustomModule : IModuleInterface
{
static FName ModuleName;
}
// .cpp (outside a function)
FName ICustomModule::ModuleName = FName(TEXT("CustomModule"));
// in action
ICustomModule& Mod = FModuleManager::GetModuleChecked<ICustomModule>(ICustomModule::ModuleName);