Hey all,
So up until now I have only ever worked with characters in blueprints in my games. This time I made a metal marble pawn, got it to move with torque etc, but I want it to be able to jump. The issue is obviously with it being a pawn, it has no jump count, “isinair” check etc. I just did "inputaction jump - add impulse (z value) but of course I can just spam this repeatedly. I just want it to be it jumps, hits the ground and can jump again. Any help appreciated, thanks!