Effectively I’m trying to remove velocity, or rather set it to “zero” on all axis for the player pawn. (to hold them in mid air)
Sorry if the title is too simplistic; I’m looking for a way to halt all motion a character is experiencing for a set amount of time. Character Movement is what I’m trying to freeze.
Imagine jumping, then holding a button to stop your motion (keeping you stuck in the air until you release said button).
It sounds like a strange goal, but I need this to do a lot of things in my game. Ideally, I want to control how long the character stays stuck in one place (possibly a timer of some kind as well).
Thank you for any assistance