[ UE 5.0.1 ]
I created a scalable mobile blueprint project targeting API 32 for android and installed it on the emulator using the installer Install_AndroidQuickStart-arm64.bat
But when I run it I get this error on several emulators:
Maybe you can know: is it possible to run Emulator from Android Studio with the support of GLES 3.2?
I have an issue with it: I can run game on my smartphone, but it`s to old and slow, so I trying to use Android Studio to emulate device, and for me, the maximum version that I can set for the ordinary way- is GLES 3.1