How do I fix this packaging error?

I keep getting this error message while trying to package my game:

UATHelper: Packaging (Android (ETC2)): ERROR: Unable to instantiate module 'UnrealEd': Unable to instantiate UnrealEd module for non-editor targets.
UATHelper: Packaging (Android (ETC2)): (referenced via Target -> TPSAlpha.Build.cs -> Sequencer.Build.cs)
PackagingResults: Error: Unable to instantiate module 'UnrealEd': Unable to instantiate UnrealEd module for non-editor targets.

How do I fix this?

Google is your best friend:

https://www.google.com/search?q=Unable+to+instantiate+UnrealEd+module+for+non-editor+targets.&rlz=1C1CHBD_enCA943CA943&oq=Unable+to+instantiate+UnrealEd+module+for+non-editor+targets.&aqs=chrome..69i57&sourceid=chrome&ie=UTF-8