Its just a plane with a texture sprite
When i vinterp it forward it flickers and looks ugly
It seems to be an ortographic camera thing only
I tried making the textures power of *2, didnt work.
Why is this a thing and only for ortographic?
The only thing that fixes it is perspective view at 5º FOV, to fake ortographic view…
This is an horrible solution. It basically makes the ortographic view useless.
Is this a common thing or there is a better way to fix this?