Hi Everyone,
I am having an issue with my blueprints.
I am trying to trigger dialogue when looking at an object.
I started setting up a system in the first person character blueprint
I then worked on a system in my level blueprint (there are four of these systems set up simultaneously)
When hitting esc out of the simulation, I get an error warning that pops up directing me to a branch node in a standard macros.
I’ve tried adding delay and a isvalid? nodes but they don’t seem to do anything.
Thank you!