So I have an endless runner type game and I want to save my variables to a slot and load it when needed. However whenever I try to use my save and load game events in my gameinstance I get these errors.
My game instance
Also when I try to do a launch standalone I get these errors when I try to load from my MainMenu map to my RunMap.
LogPlayLevel: UE4Game: [2017.10.17-01.58.09:435][ 78]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/Maps/MainMenu
LogPlayLevel: UE4Game: [2017.10.17-01.58.09:435][ 78]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/Maps/MainMenu