That is the error I am getting. I get it sometimes and not other times, but it’s really annoying and once it starts, it doesn’t stop and destroys my ability to progress. I have a lot of code and dont know where to start to attach things so I will start with these two and hopefully this can start guiding me somewhere because I get no build errors, it’s just when I play, it crashes and this is what I get.
It’s funny because I have the same exact error in a completely unrelated to unreal solution with nearly identical caller
(00007FFACF94ACF6) and rest of the message:
“8007277C No such service is known. The service cannot be found in the specified name space.”
In your case/for unreal, all you have to do is Try Catch / ignore the Exception
Because it’s an exception.
In my case I’m SOL… but it’s also something I’m doing somewhere myself with an actual service that’s obviously not being launched or similar so it’s not critical.
BTW I’m 89% sure that your ReadObjectHandlePointerNoCheck function CAN return null.
So setting the UObject type as a reference COULD be correct (after-all a reference can be null) but it could also Not be correct. You may want to check on best practices for references
Frankly, I think that’s what your “Read Access” exception is about, I doubt there’s services missing on an unreal project that would matter to getting a reference.
To put it in an easier way:
LocalHandle is NOT valid / cannot be read.
What should your code do in this case?
Handle it as you see fit.