For my game have a few trigger boxes that just print a sentence when colliding. But when i shoot the area it turns it on as well? Same if you shoot my kill zone it will just kill you and send you back to the start, I just need a little help…
How are you setting up the event on collision? Usually it would be a cast to another specific actor to a trigger box. If could attach a picture it would be a lot easier to help you out. My best guess would be that you are not casting it directly to your character because your bullet triggers it. Also, are you setting up the collision in the boxes or in your character bp? I think in this case it would work better to set it up in your character bp.
Hey -
As mentioned, when the overlap with your trigger occurs you want to cast the Other Actor that is causing the overlap to you character class. This will check that the actor overlapping is your character and succeed, else it will fail if something else is overlapping. This way you can control if the overlap event occurs based on the type of actor triggering the volume.
Cheers
Thanks this is exactly what i needed to fix it!