I’m trying to make the mirrored half of my blender mesh move with the bones I assigned it to, but it doesn’t work. Is there any way I can fix this?
P.S. The model is not finished, what your seeing is part of what i’m going to be making, but I wanted to test the mirrored part of the body to see if the bones will move, and the mirrored arms don’t.
The only part of the model is mirrored is the arms of the mesh. And I’m using a subdivision modifier and a mirror modifier.
I really want to fix this.