it keeps on spawning under my character no matter what i do it wont spawn in the characters arm
no matter what i do
Will you demonstrate what / how you’re doing it?
i am just gonna restart because i cant find any solution but this time i am gonna use the unreal engine demonstration for this
I think you have a typo in the SocketName of the AttachActorToComponent Node. You wrote “GripPiont” but I guess “GripPoint” would be correct
Nice catch!