Hello people, Im here trying to do and AI that will need to find a furthest point from an actor… like I have a zombie, i want the NPC to go the furthest point away from the zombie… I hope it will help understand it… I’m kind new to this I hope someone can help me ! Thanks in advance!!!
If you want your NPC to move to the edge of a map, you could just set up a waypoint there and have the NPC run to that location when it encounters a zombie. Or you could have the NPC try to keep a minimum distance from any zombies, by using an actor begin overlap or set up a sight check in the NPC’s behavior tree.