How do I find the actor owner when casting

So I have a Time/Data slots on my UI and I wanna cast to my Day and Night Cycle Actor to get the day/month/year and hours/minutes/seconds but I cannot work out the object pin

I am not sure if this is a 3D widget that has a world space actor that it is attached to, if it is just part of the HUD, you can call the Get HUD node. It may need a player controller to get the HUD off of though.

Call GetAllActorsOfClass. Choose your Day and Night BP as class. From that call then cast to…
That should work for you.

Example using a Widget Component, with assigned HUD UI element.