How do i fill up a progress bar smoothly in a widget blueprint

How do i fill up a progress bar smoothly in widget blueprint without timeline?

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  • interp on Tick
  • function bind
  • use an animation with a repeater event
  • use a timer

Pick one.


I’d start with a function bind if you need an update every frame. How to do it depends on what smoothly means.

  • is the data already updating smoothly? Then you can just read the value.
  • or perhaps you lose 20 out 100 points of something in one go but only want to smooth out the visual aspect

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