I did check topography and integrity. Also tried closing all holes. How do I texturize without these gaps all between the siding slats and roofing?
This seems to be a vertex view, I think these are just large triangles, please show the “sweet” view.
I didn’t realize I had to change my gpu settings to let me see the Sweet version. Thanks!
the other option is to use a clipping box, which can be preferable if things start to get laggy