Currently attempting to make a custom device that edits any referenced popup_dialog_devices from the game world and applies the same SetTitleText() and SetDescriptionText() to each of them.
Unfortunately, message is an immutable type which prevents me from exposing the strings/messages I am setting in the text functions.
I have tried using "{VariableName}"
in my Verse script, but it prevents compiling since @editable string
is mutable.