How do I export as a standalone .exe?

So I have created a level and a flythrough that starts when you press play.
I need to export it so I get an icon that I can double click and it will boot up and do the flythrough.

I have clicked on the “export thing” but it doesn’t work on school computers because there is missing files. (They don’t have UE4 installed)

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https://docs.unrealengine/latest/INT/Engine/Basics/Projects/Packaging/index.html

Thats the method I used, and it says I have missing .dll files

You get that message when you package it or during the startup process when you open the .exe that you have created before?

I get that message when I try to launch it. It packages just fine.

Take a look at this thread: https://answers.unrealengine/questions/36042/packaging-distrubtion-for-windows.html

“Ok everyone I got it figured out. The game does not work on my laptop because v13 is not installed. If this happens to anyone you need to attach this exe with your current game. Once installed it works, and make sure to d.l the 32 bit version because the game only packages in 32 bit mode. ://www.microsoft/en-us/download/details.aspx?id=40784”

What? My games are packaged as win64 and work completely fine.

I’ve found that these 2 dependencies are required to run the game:

://www.microsoft/en-US/download/details.aspx?id=40784
://www.microsoft/en-US/download/details.aspx?id=35

Note the second one requires internet.

It also works in my case ^^ But the guy in the thread (answerhub) said that he solved it with that technique