How do I enable running through blueprints?

Hey there,

I’m playing around with the FPS template trying to enable running with left shift, I went to the editor settings and created an input “Run” bound to the left shift key, then went on to create this little thing in the blueprint editor;

When I start the game, upon pressing left shift the character stops in place and further movement is impossible. Jumping and other inputs are unaffected. Thanks in advance for any help.

Cheers,
Mike

You are not stopping in place but moving really slowly.

The speed you set there is units per seconds. 1 Unit per second is not an awful lot is it? ;D

Set it to something like 600 when running and 300 when walking and you’ll be fine.

Cheers

Gawd, how could I have missed something so obvious?

Thanks a bunch, man :smiley:

This is an action event.

You just need to change the walk speed once for starting to run and once to stop running.

Did you make it an axis Event or Action Event when you used this blueprint all I am getting is the same speed…

Thanks I did that but I forgot to set the running speed…Sometimes I get to focused and feel like i am sufficating in a plastic bag when all i need to do it breath…I am new to the whole graph thing. thanks again!!