How do I edit the model size?(Edit Height)

I have just started using Unreal Engine.
I created a cylinder model from the modeling mode to make a target shooting game that I found on YouTube, but although I was able to modify the height the first time I created it, I am having a hard time knowing where to start editing the height of the cylinder model after I created it.
Please let me know if you know where I should change the parameters.
UE5.3.2

With the Item selected, increase the number on “z”/ the “Blue” category under “Transform”. X,Y, and Z are all 1.0 in the image you posted.

Is there any way to change the Height instead of Scale?
I don’t know what UnrealEngine is calculating behind the scenes, but I’m thinking that if I use Scale, the process of calculating the Scale would run during playback, causing an unnecessary load. I’m thinking about it.

I have set Height=20 and would like to change that value directly.

After you scale the object, you can use XForm > Bake Transform to permanently set the scale

Thank you very much.
I will try to manipulate various objects in the way you taught me.