Hi, first I would like to apologize for my English, it is not my language and I am using a translator.
I’m trying to show a widget for each client, my plan for respawn is this:
In the plan I first get the player controller and compare it with a number to respawn a character in the location I want.
The problem is that each character has a widget with a loading bar for the jump, this widget is unique and I know how to make the main player get his (it would be the host), but I can’t do it with the clients.
Could someone help me? Thank you.