In all of the solutions I’ve tried in this thread the player actor remains present and visible on the dedicated server. Does nobody else have this issue?
I’m really surprised to see such a basic functionality not implemented as a first class API.
In all of the solutions I’ve tried in this thread the player actor remains present and visible on the dedicated server. Does nobody else have this issue?
I’m really surprised to see such a basic functionality not implemented as a first class API.