sorry for my bad english I’m not a native English speaker.
guys I’m trying to create a chain with physics that I can hook it up to the player and the wall so that the player gets stuck and can’t move out of a certain radius. to do this I’ve created 2 physics constraint for each side and attach a sphere so that I can attach the sphere to the players capsule component which wont allow the player to move freely however in the video I recorded as u can see as soon as I attach it to player the player starts being thrown around and the chain starts jiggling.
i cant figure out whats going on cuz I’m noob begginer could someone help me create this functionality, I would be grateful.
here’s my setup