Hi my question is that i want to create a objective tracker like in game it tells the distance to the objective and have a navigation pointer like in dying light game.How do i create one to tell the player the location and the distance to the objective.
Try using “distance to actor” node for the “distance” thing and get object world location, subtract that from the player location and normalize the vector will give you a vector pointing from the player TO the object, you can then add whatever “flair” you would like to point the player in that direction off of that vector.
Can i use UI to point at that object?If yes, then how would i setup my UI to always stays on the object.