How do i create depth of field in matinee

Hello, recently i have been working with matinee and i’m trying to create a nice depth of field when an item passes into the focal point.
I have been following the camera setup on this page Animating Characters and Objects in Unreal Engine | Unreal Engine 5.1 Documentation
However the depth of field effect focuses on the background objects and blurs the foreground
is there any solution to this?

You need to add Near/Far transition, Focal Distance and Focal Region as parameter tracks as well and set keyframes for them accordingly.

thanks for your response, i have played with the settings you suggested but they made no change to the depth of field. have i perhaps got the camera set up wrong or could there be another factor affecting this?

i appear to have resolved the problem, for now at least, i added a camera actor to my scene and adjusted it it suit before creating the matinee actor. not sure what difference this makes but it works. thanks