How do I create an array of static meshes?

I though I would you create a class
array of static meshes. However the
system does not seem to allow me to
populate the defaults.

The variable type you’re after is Static Mesh

Hi

I want to have an array of static meshes, so that an actor can select one at random at begin play.

However I’m confused how to do this.

I though I would you create a class array of static meshes. However the system does not seem to allow me to populate the defaults.

Anyone know how I can do this?

Ed