I am working on a minigame collection game where the games get harder as time progresses, I am currently stuck trying to make my timer carry on after loading the next level, it always resets on loading.
Initially I used basic timers but these reset after level load, after some research I realised i probably need to use game instances, but i’ve not had much success.
Here is what I have so far, the timer doesn’t function at all, staying on 0 currently.