https://blueprintue.com/blueprint/k84nvhda/
https://blueprintue.com/blueprint/78xfusts/
I want to create a light shaft like the one in the first image.
[Currently Achieved]
- Dynamically rotate the shaft using Blueprint so that it roughly tracks the sun displayed in CelestialVaultDay.
- Using a vector pointing toward the sun (SunDir) and the player camera’s GetForwardVector, I create a rainbow-like color change when viewed from the side of the shaft by using their dot product (second image).
[What I Want to Achieve]
At angles similar to looking directly at the sun, the dot product becomes 1, so the shaft appears mostly red. However, I want the light shaft to be colored even at such angles. (third image)
Could you give me some advice?



