I found the solution. Basically got to create a new physics material, apply it to the projectile and give to it Restitution 1, Override restitution combine mode to True, and finally Restituion Combine Mode set to MAX.
That solved it for me!
I found the solution. Basically got to create a new physics material, apply it to the projectile and give to it Restitution 1, Override restitution combine mode to True, and finally Restituion Combine Mode set to MAX.
That solved it for me!