Hi, I’m trying to create a custom hitbox for my character because the root CapsuleComponent makes his head hitbox off by a lot. I’ve tried disabling collision on CapsuleComponent and creating a new collision component but it doesn’t work.
My goal is to disable the collision on the CapsuleComponent and enable collision for something else.
Hi I’m going to give you a hint that is also used in the cover system that is to create a new collision channel you go in Project Settings / Collision and there you will have the option to create a new collision channel, so you give a name and determine the type of collision ignore / block or overlap then they will be available on the mesh collision bump, I hope I have helped.