How do I create a curve from the curve in an animation sequence

Hello everyone. In the picture attached you will see I have a curve from the animation sequence, it’s a modifier I’ve applied. This is the root motion, and I wish to know how can I take that and create an actual curve, like in the content browser.
Or maybe there’s a way to create this curve within the character BP as I’m executing other logic. I want to use this newly-generated curve to drive a timeline.