In steps 4 and 5 of this part of the tutorial: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums, I’m supposed to copy and paste the floor mesh. Is that referring to the floor itself, as in under the World Outliner? Or am I supposed to add a StaticMeshComponent to the Floor?
I did the former, which seemed to work, but I keep getting warnings in my message log like below, which, I assume, is intended to occur?
Warning Mobility of Floor : StaticMeshComponent0 has to be ‘Movable’ if you’d like to AddImpulseAtLocation.
Warning BP_FPSCharacter_C_17.CollisionCylinder has to have ‘Simulate Physics’ enabled if you’d like to AddImpulseAtLocation.