I’m using a stereo layer to show a UMG menu with three buttons on it. I want to be able to scroll through the buttons using the analog stick of my gamepad and select the one I want and hit a face button to activate it. The UMG menu is attached to an actor that I’m spawning. When I spawn it I set input focus to the first button on my canvas:
I (correctly) lose control of my character when I do this, so I know focus is going SOMEWHERE, but I can’t actually scroll through the buttons using the keyboard or the gamepad.
Here’s a shot of my widget layout: