I have a depot with two streams. One called ue5 and one called main. My game lives in main and I’ve submitted 5.6.1 (the entirety of the github repo) to ue5. I’m setting it up this way to simplify engine upgrades later such that I can simply update from github, submit those changes to p4, and then integrate them into the game branch.
I’m at the point where I’m trying to do a first integration from the engine stream into the main stream but I can’t figure out how to do it. When I try, I get a bunch of File(s) not in client view
errors for everything I’m trying to integrate. Do I need to do a p4 copy
first or something or have I just not set up/configured my streams correctly?