I’ve already asked this in the answer hub, but it’s driving me crazy and I don’t know how many people look at both places, so I’m asking it here too.
I have no problems building and running the Unreal Editor from Visual Studio 2013. However, when I make a change to a single file, and want to compile a single file (to ensure that it will compile before doing an entire build), the Compile option is grayed out in the Build menu (Also, CTRL-F7 does not work). Did I miss a setting or something?